--- 0verkill-0.16/doc/README.html +++ 0verkill-0.16-gentoo/doc/README.html @@ -30,7 +30,7 @@

RUNNING

Running server

-

First thing to start 0verkill is run the server - type server. Server +

First thing to start 0verkill is run the server - type 0verkill-server. Server takes options -p and -n. As usual, option -h prints help.

Option -p takes one argument: port number. Server needs UDP port @@ -84,9 +84,9 @@

Testing Program

-

There's test_server program in the distribution. It avoids testing +

There's 0verkill-test_server program in the distribution. It avoids testing remote server if it's up and how many players there is. To use it simply type -test_server -a <server address> -p <port number >. +0verkill-test_server -a <server address> -p <port number >.

GAME CONTROLS

--- 0verkill-0.16/doc/adding_a_level.txt +++ 0verkill-0.16-gentoo/doc/adding_a_level.txt @@ -19,5 +19,5 @@ 5) If you want to create some cool new graphics, run "avi grx/graphics_file.avi". Then add it to the data/new_level.sp -6) When the level is done, run "server -lX", where X is again from (1). And +6) When the level is done, run "0verkill-server -lX", where X is again from (1). And play!